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TOPIC: [Terrain Generation] Flat Voxel Generation Example

[Terrain Generation] Flat Voxel Generation Example 1 year 7 months ago #3121

www.gamemaker3d.com/player?pid=052615663535
Not too impressive but could be the start of something potentially
interesting. This is just a simplistic flatland generation of cubes.

If I could get a flat land generated, maybe I could potentially
generate some bumpy terrain with hills, up to Minecraft standards.

I would like to be able to use a noise map to determine the terrain
generation but I'm not sure if it's possible.

-For now you can only break blocks by clicking on them

Cyberix3D_smwybqeFR5.jpg
Last Edit: 1 year 7 months ago by Symbiotic Interactives.
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The following user(s) said Thank You: cyberix3d, ViraX
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