Hi,
I give you a tip to easily create your Skybox;
- resolution for images that compose the Skybox
- Rotations
- Size
- Color of the environment
- Sun brightness
- Sun glare
- The same for the clouds, multiple parameters ...
- Etc ...
Warning, your browser must support
'WebGL'!
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Nutty SkyGen ---
Once you have completed your Skybox,
export with
Export Images !
you should have all the parts that make up the Skybox ...
save each image !
the better to rename images,
including their parameter
for example:
'
skybox_test_px' for positive X image
'
skybox_test_nx' for negative X image
... do the same for all images ...
In the Editor, here is how to import the images to your Skybox:
Right texture >
skybox_test_px
Left texture >
skybox_test_nx
Top texture >
skybox_test_py
Bottom texture >
skybox_test_ny
Front texture >
skybox_test_pz
Back texture >
skybox_test_nz
This is an example of a Skybox created with SkyGen >
www.gamemaker3d.com/player?pid=04502416792