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TOPIC: Make a GRID and 3D grid scripting

Make a GRID and 3D grid scripting 8 years 8 months ago #345

Hi guys! I noticed no one suggested the idea of the possibility of creating a grid. This will be a function of the engine! You write it in scripts or you create the object. With the indication of the size of cells and the size of the field.
This can be done guys! Because you do not make any RPG inventory or turn-based strategy.
Last Edit: 8 years 8 months ago by Selmarion84.
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Make a GRID and 3D grid scripting 8 years 8 months ago #348

  • ViraX
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hi,

it's a good idea, I do not know if Arrays can do this kind of thing ... I have not used.
waiting, to find a better solution.

I give you an example of "Structure" for init player, etc ...
you can improve it's just an example.

source : www.gamemaker3d.com/player?pid=04502412667
Last Edit: 8 years 8 months ago by ViraX.
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Make a GRID and 3D grid scripting 8 years 8 months ago #349

In this case, a function that I said it would be very easy to do inventory. It is only necessary to specify the cell and array.
The function draws a square "rectangular" box 19 cells with size information Classification. And it creates arrays to each cell ...

I looked your game www.gamemaker3d.com/player?pid=0450244254. It looks great!
I work in the Unity and Game maker Studio. I spend a lot of time that would write such a game.
Last Edit: 8 years 8 months ago by Selmarion84.
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