"The biggest cause of lag (besides tons of people in your place) is from the patterns. So always be sure that the patterns you use have a pixel size (height and width) that is a power of 2. What does this mean? It means that the pixel size of your texture should measure in one of these numbers: 2, 4, 16, 32, 64, 128, 256, etc.
It doesn't matter if your pattern is square, it can be a rectangle and have sides of two different numbers, but you do want those numbers to be in powers of 2. For example: 128 x 256 pixel texture causes less lag than one that is a 50x50 pixel."
I had not built in a while and wasn't sure if I was remembering the correct dimensions. I was hoping someone had a good link for this info. I couldn't find it. I had to dig in an old forum post.