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TOPIC: Is there a limit to the number of 3d objects?

Is there a limit to the number of 3d objects? 8 years 5 months ago #439

Hi, I'm a new Cyberix user. I am experimenting with a tile map where the tiles are generated when the game starts.

www.gamemaker3d.com/player?pid=051999615775
Arrow keys move pointer, Space changes to grass, Delete changes to stone.

It seems to work fine for a 16x16 map, but when I expanded it to a 32x32 it crashed - is this because of a limit to number of objects you can create in the game?

Thanks for any advice
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Is there a limit to the number of 3d objects? 8 years 5 months ago #442

  • ViraX
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Good work, ;)
normally there is no problem ... there an error message ? if yes which ?

Do you use a Plane for a tile ?

check your code and optimize it if possible it could avoided the crash. ;)
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The following user(s) said Thank You: Joshua-Westbury

Is there a limit to the number of 3d objects? 8 years 5 months ago #446

  • cyberix3d
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The main limitation is due to the physics engine that takes a lot of resources.
Just remove the collision and static from your Plane and Cone and it should fix the problem with 32x32 grid.
Regards,
Cyberix3D team
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The following user(s) said Thank You: Joshua-Westbury

Is there a limit to the number of 3d objects? 8 years 5 months ago #448

Thanks to both of you for the quick replies. I can confirm that I removed the collision/static from the main objects and the 32x32 map works fine.
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