hello everyone I've been having this problem for a long time now i have a feeling that I've post something like this before but anyway I have used this engine on 2 computers now and most of the time when i import custom 3D models into the game it doesn't appear, if anyone has a solution to this problem please reply back
hi appreciated forum community, I'm looking for cyberix3d which is the best editor for me to create games, fun games, horror, simulation and games with very good graphics. I also want to upload my own official page of games as a developer
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there are two ways to solve this problem 1) instead of uploading obj models it is better to upload awd models, so it becomes easier for the editor to process the objects 2) Another solution is to delete the browser cache.
developer in horror games and simulation , trademark registered in goo.gl/EAjZuk
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hi appreciated forum community, I'm looking for cyberix3d which is the best editor for me to create games, fun games, horror, simulation and games with very good graphics. I also want to upload my own official page of games as a developer
Posts: 184
Thank you received: 58
by the way, I recommend uploading models that weigh a lot by 4MB, sometimes when we upload a 3d model to the editor, it does not appear on the screen, but after we run the game, and we return to its edition appears the model, in cases like this it is better not use that model or do something so that the engine becomes easier to do so.
I hope it works out of something
developer in horror games and simulation , trademark registered in goo.gl/EAjZuk
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Click on the wall and in it's settings it'll have an option called "Collision". If you're having issues with it's collider, it might be because the collision is disabled and you want to make sure it's enabled.
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Yes I have done it. But this is not problem with the collider. the problem is about the camera, which gose other side of the wall/model. please tell me what to do now?
Ah I see, this is a problem with the camera's clipping plane which is something I believe is hardcoded within the engine and can't be changed.
However, it is still possible to fix. A good solution is to add a barrier with it's collision on but the visibility off so that the player can't get close enough to the wall for the camera to clip through the wall like that.
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I want to make a function like, if the player collide with the door a message will show ( Press 'E' to open the door ) and the when the player press the 'E' the door will open.
Here's an example of an interaction prompt with a door: www.gamemaker3d.com/player?pid=052615665847
There are comments within the code if you want to understand how it works, good luck with your game!
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