Hello everyone, here is the definitive solution to solve the errors when playing an animation md5 mesh and anim in the engine of cyberix.todo what caused the problem of the deformities were the rotation of the model, all the 3d character models, the rotation X is assigned to 90 degrees then,
To solve the deformed animation problems follow exactly the following steps:
when we load our model or character in blender, we have to open the next tab that is marked in red
once we click on the button (+) we will see the following parameters
there we find the rotation parameter. then assign all rotations of the model in 0 degrees or 90 degrees, in such a way that
the model should lie on the floor as follows
once done this export the model to md5 mesh and anim following the instructions explained in
wiki.gamemaker3d.com/tools:blender:export_to_md5
then open the editor of cyberix3d and there follow the instructions on how to make it play an animation
wiki.gamemaker3d.com/tools:blender:expor...t_md5_into_cyberix3d
it is normal for the model to be as follows
Finally, by clicking on the model, change the rotations to the following ones shown on the screen
to finish plays the animation as many times as necessary until the rendering error appears twice
Now close the editor without saving what you did and open it again loading the progress you did not save, this way you can replay the animation without problems.
It should work, you can try the free models given by Mixamo and do the previous steps